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Tempest: An expensive ship with the ability to launch long-range attacks against both ground and air units. It can also cloak nearby buildings and units, making them invisible to attackers. Oracle: This little guy has the annoying ability to “Entomb” mineral lines, making it impossible for workers to gather minerals.
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It also has the ability to warp units back to the Nexus if they’re under attack. It sits over your Nexus, defending it against invaders, with the added bonus of being able to move to any Nexus that’s being threatened. Mothership Core: This ship is basically the Protoss equivalent of the Terran’s planetary fortress.
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Oh, and there will be 2o single player missions in the game as well, but let’s get to what you really want to know: the new multiplayer units you’ll get to play with. Blizzard has already nixed some of the units it revealed at BlizzCon 2011, including a Terran unit called the Shredder, which was deemed too confusing, and the shape-shifting Replicant, which was causing players to avoid building certain units in fear that they would be copied.īlizzard is also releasing some welcome updates with Heart of the Swarm, including the ability to resume multiplayer play if you get cut off in the middle of a match and global play with multi-language support. What fun new toys has the Blizzard team come up with? Keep in mind, these units could be modified or even removed when the Heart of the Swarm eventually comes out. This weekend at the MLG Spring Championship in Anaheim, Blizzard revealed new details about Heart of the Swarm, the Zerg-centric follow-up to Wings of Liberty. Follow case you missed our big feature on eSports in America, StarCraft II is kind of a big deal.
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